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Pantumaca Barcelona
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What is Pantumaca Barcelona?

We love cuisine, and making games could be very similar to the art of cooking, even to make an apparently simple pantumaca you will put a lot of yourself in the process in every little step, creating a product that stands by itself, telling something about your own life and experiences.

Carlos Coronado, creator of Warcelona (featured campaign of Valve’s L4D2) and MIND: Path to Thalamus, goes one step further in his career by creating Pantumaca Barcelona development studio.

Simplicity

We create the games we can create, with the tools we know and measuring the scope to not to overpass our capacity.

Power

We use the most powerful tools available, Unreal Engine, with the direct support of the company behind the engine.

Taste

Gameplay first, but always looking to go further, our games talk about real life problems, intimate histories and real places.

WHAT WE DO

INFERNIUM

INFERNIUM

Annie Amber

Annie Amber

Virtual Reality
MIND: Path to Thalamus

MIND: Path to Thalamus

Virtual Reality

BLOG

Teleporting for HTC Vive is here

7th June 2016Pantumaca Barcelona
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